Affinity Press

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Dominos

Story

Traditional super heroics with a twist. Expect the unexpected and buckle up for alien incursions, political intrigue, blistering battles and ‘happy events’.

Creative Team

Writer: James Ireland.
Artist: Tim Rees.
Colors: Blue Zhao.
Letterer: Aleksandar Stevanov.
Editor: Russ Pirozek.

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Characters

Manpower
Former soldier, founding member of Dominos as well as team leader who wears specialized suit of powered armor.

Torrent
Founding member of Dominos with the ability to transform into water.

Perk

Missile
Founding member of Dominos. A mechanic who built herself a suit of mechanized armor as a means of coping with a spinal injury.

Elder
Experienced hero with some regenerative abilities and a founding member of Dominos.

Story

As time passes, the mighty torch of the leading superhero team has to be passed, and with it comes the youth movement of the brand new assemblage of heroes. But what happens to the old team once the torch is passed? This begins the story of Dominos, the now past-their-prime super-powered team once known as the most valuable superhero team in the entire world.

Once superstars, the light has faded on these middle-aged (or older) crime fighters, but with threats on the way, their skills are still needed. The team has become a bastion of the American government, and lead by Nestor Newman, the brilliant armoured surgeon and charismatic hero known as Manpower, they have become one of the more efficient teams in the government stable, despite their ages. Newman, along with the rest of his team; Tabitha "Cascade" Hoover, the aquatic-powered wonder, the paraplegic Mary Christian, whose body is aided by a large, hulking suit of armor, her husband Ezekiel, whose body is able to control electricity and their resident psionic, Gammon Brummagem III, aptly named Elder, fight the forces of evil from taking on the planet they love, all in the name of the American Way. Or so they thought.

When sent on an investigative mission for the President of the United States, something goes awry, sending the Dominos on a mission that will not only change the history of the team, but of the world itself. This collision course will cause them to question not only their own skills, but the intentions of those who they are there to support. The Dominos are back, but as circumstances change, will they be better than ever? Or just an outdated super-team who needs to retire?

The Creative Team

James Ireland

Tim Rees

Aleksandar Stevanov

Blue Zhao